THE RAVAGER Craft: Modified Dromos Ltd. LCF-81A "Marauder" class cruiser Type: Multi-purpose cruiser Scale: Capital Length: 145 meters Skill: Capital Ship Piloting; Marauder Cost: Not for sale. Crew: 46 Passengers: 150, + 16 prisoner brig Cargo Capacity: 700 metric tons, 400 cubic meters + Fighter Bay. Consumables: 2 Years Hyperdrive Multiplier: x1 Hyper Backup: x8 Nav Computer: Yes Maneuverability: 3D+1 Space: 7 Atmosphere: 364; 1020 Hull: 2D Shields: 3D Sensors: Passive: 50/2D Scan: 150/3D Search: 200/5D Focus: 10/5D+1 Weapons: 14 Turbolasers Scale: Capital Fire Arc: 5 Front, 3 left, 3 right, 3 back Crew: 1 Skill: Capital Ship gunnery Fire Control: 3D+2 Space Range: 3-15/36/75 Atmosphere Range: 600-3km/72km/150km Damage: 5D 4 Ion Cannons Scale: Capital Fire Arc: Turret Crew: 2 Skill: Capital Ship Gunnery Fire Control: 2D+2 Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 3D 5 Proton Torpedo Launchers Scale: Starfighter Fire Arc: 3 front, 2 rear Crew: 1 Skill: Starship Gunnery Fire Control: 2D Space Range: 1/3/7 Atmosphere Range: 50-100/300/700m Damage: 9D 20 Quad Lasers Scale: Starfighter Fire Arc: Turret Crew: 1 Skill: Starship Gunnery Fire Control: 2D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5m Damage: 6D Fighter Compliment: 12 Gnat Mini-Fighters, 2 Korpil XJ30 Light Transports. Glarn Irnoth's personal ship, the Ravager is a brand new Maruader Cruiser that he intercepted during delivery to the Core World defense fleet. The only modifications that he has made so far is the addition of the brig, which he needs when involved in smuggling particularly dangerous criminals, kidnapping victims, and for dealing with insubordination among the ranks. The Ravager makes a decent smuggling craft, due to it's large cargo bay, though Glarn has to rely on the XJ30s to make the more difficult runs, often loading all illegal cargo onto those ships and using the Ravager itself to distract the attention of the local customs officials. In order to accomidate those large cargo transports in the Marauder's somewhat cramped cargo bay, Glarn had to sacrifice the ability to carry any ships much larger than the Gnats, so when he travels with his usual escort of 6 Scorpio fighters, they have to travel outside of the ship and rely on the transports ot rearm, repair, and provide them with provisions.