Name: Narn Heavy Cruiser Scale: Capital Type: Heavy Cruiser Length: 450 Meters Space: 5 Manuverabilty: 1D Hull: 4D+2 Shields: 0D Sensors: Passive: 50/1D Scan: 100/3D Search: 200/4D Focus: 6/4D+2 Hyperdrive: x1 Backup: None NavComp: Unlimited no. Jumps Cargo: 100 Tons Crew: 200 Crew Skill: 5D Capital Ship Piloting, 5D Capital Ship Gunnery, 4D Sensors, 4D Astrogation, 4D Starship Gunnery Weapons Systems 13 Laser Cannons Fire Arc: 4 Front, 3 Left, Right, Rear Scale: Starfighter Fire Control: 2D Damage: 4D Range: 1-3/12/25 1 Rotational "Super" Laser Fire Arc: Front Scale: Capital Fire Control: 1D Damage: 7D Range: 1/2/3 Fire Rate: 1/4 Two Heavy Particle Cannons (Fire-Linked) Fire Arc: Front Scale: Capital Fire Control: 4D Damage: 8D Range: 1/20/40 Fire Rate: 1/3 Two Anti-Particle Weapon Fire Arc:Front Scale: Starfighter Fire Control: 2D Damage: 6D Effect: Can be used against Particle Beams or in Anti-Ship ops. Range: 1/12/20 Fire Rate: 3 1 Fighter Squadron (Usually Narn Fighters) Capsule: The Narn Regime's grandest and most fearsome capital ship. It's one of the most heavily armed warships of it size, though it's rather underarmored.