MILOS SKAR Craft: Milos Skar 2-HAS Type: Starfighter Scale: Starfighter Length: 13 Meters Cost: 600,000 credits Crew: 1 Passengers: None Cargo Capacity: 10kg Consumables: 3 months Hyperdrive Mod: x1 Hyper Backup: None Nav Computer: Yes Space: 11 Maneuverability: 4D+1 Hull: 2D Shields: 2D Sensors: Passive: 30/1D Scan: 60/2D+1 Search: 110/3D+2 Focus: 7/4D Weapons: 2 Improved Plasma Guns, fire separately: Scale: Starfighter Fire Arc: Front Crew: Pilot Skill: Starship Gunnery Fire Control: 4D+2 Space Range: 1-5/17/31 Atmosphere Range: 100-500/1.7/3.1 Damage: 6D Aether 7.3 Charge Missiles: Scale: Starfighter Fire Arc: Front Crew: Pilot Skill: Starship Gunnery Fire Control: 2D+1 Space Range: 1-10/20/40 Atmosphere Range: 100-1km/2.0/4.0 Damage: 9D+2 These fighters are the among the highest quality ships ever produced by the Yaeger Nation, by the independent Milos Shipyards. Hard and compact, the Skar ships can outfly and outfight just about any other fighter commonly fielded in the Yaeger Sector. They have never been produced in great numbers, because of their high cost, and many of the Skar that were produced were destroyed in the battle Oth'Lenar. The Weapon Systems of the Skar deserve special attention. The Plasma guns have been modified from the Yaeger standard for starfighter weaponry, with the Plasma being formed inside the weapon itself, not having the usual internal production and pipeline out that is such a danger to the other Yaeger ships of it's class. The Aether series of missiles has a modified internal shield generator in it's head. The shield is designed to overcharge, and produce an explosive field capable of producing almost as much energy as a matter/anti-matter reaction. The Aether 7 has eliminated many of the problems that plagued the earlier missiles of that series. It is now a long ranged, highly accurate munition, that unfortunately is also ridiculously expensive. In addition, the Skar 2HAS is equipped with the new Yaeger Hyperdrive accelerator. When engaged, increase the efficiency of the ships hyperdrive by up to a factor of 10. This boost only lasts for a few minutes, and the variable nature of the power and duration of the boost make it necessary to completely recalculate the astrogation figures after leaving an accelerated hyper. Excessive use of the Accelerator infallibly causes a complete system failure aboard any ship. Notes: As the Skar are equipped with the new Yaeger hyperdrive accelerator, they are even less likely to be for sale than ordinary Yaeger ships. Personal ownership of a Skar class ship is strictly forbidden inside Yaeger space, and the government of the Yaeger nation might very well go to war if one of these ships were stolen.