THE HYPERCOMET Craft: Highly modified GRUA-7 Light Frieghter Scale: Starfighter Type: Personal Starship Length: 52.2 meters Cost: Not for Sale Crew: 1 Passangers: 5 Cargo Capacity: 10 tons Consumables: 3 years Hyperdrive Mod: x.7 Hyper Backup: x10 Nav Computer: yes Space: 10 Maneuverability: 3D+2 Atmosphere: 385; 1100 kmh Hull: 5D Shields: 4D+2 Sensors: Passive: 50/2D Scan: 100/3D Search: 120/4D Focus: 6/5D Weapons: 2 Double Blaster Cannons (fire linked) Scale: Starfighter Fire Arc: Mini turret Crew: Pilot Skill: Starship Gunnery Fire Control: 2D+2 Space Range: 1-3/25/40 Atmosphere Range: 100-300m/2.5km/4.0km Damage: 5D 3 Extra Heavy Modified Laser Cannons (fire linked) Scale: Starfighter Fire Arc: Front Crew: Pilot Skill: Starship Gunnery Fire Control: 3D+1 Space Range: 1-10/35/70 Atmosphere Range: 100-1km/3.5km/7.0km Damage: 9D+2 1 Light Ion Cannon Scale: Starfighter Fire Arc: Rear Crew: Pilot Skill: Starship Gunnery Fire Control: 2D+1 Space Range: 1-5/10/20 Atmosphere Range: 100-500/1.0km/2.0km Damage: 3D+1 This is Aiera's personal ship. Once it was a frieghter, but the cargo space has been slowly taken over by Aiera's equipment. The GRUA-7 was always a sleek ship, and the various modifications that Aiera has made have only enhanced it's beauty and it's lines. The cockpit of the Hypercomet is located in the center of the ship, and Aiera controls all the operations and weapon systems from there. Obviously, she can't control all of them at once, and the computer toggles from system to system, following a locked target as it travells from arc to arc. When she is not controling a system, and a hostile craft is in range, the central computer takes over, but it's starship gunnery skill is merely 2D+2. In addition to the listed systems, the Hypercomet contains a remarkable array of other systems. Firstly, it's onboard computer is a TH8-R, a massive system that is the current standard in high end computing. Aiera's system has been improved beyond even the TH8-Rs exceptional standards. This computer is sentient and highly intelligent, and maintains all systems that Aiera is not paying attention too. Secondly, the Hypercomet is equipped with an array of transponder equipment. It has both an Imperial and a New Republic Interogator, and a very rare BoSS TranCoder. This device enables Aiera to change her transponder indentity simply by tapping in a new name. Thirdly, there are a number of internal security systems aboard the Hypercomet, and as she is a security expert of great skill, they are remarkably deadly in nature. Concealed repeating blasters, eight seperate drive cut- offs, and a wide array of internal sensors, when combined with a sentient and self aware computer co-ordinating the activities of the internal security net, make the Hypercomet an almost impregnable target. In addition, the Hypercomet contains a fully equiped laboratory containg a number of independant computer systems, and a fairly large assortment of the highest quality equipment. Finaly, the Hypercomet is equiped with a superior quality cloaking device. When engaged, it adds 4D+2 to the difficulty of opponents sensor checks to find it, and adds subtracts 3D from opponents starship gunnery rolls, unless they make a heroic sensors check to obtain a target lock. Aiera is contemplating further alterations on the Hypercomet, and is currently looking for a new powerplant and capital scale shield generators. That improvement should probably take up the rest of the remaining cargo capacity, which she currently uses to hold some other equipment that she is working on.