Echo Patrol Craft Craft: Echo Patrol Craft Type: Patrol/Fleet Defense ship Scale: Starfighter Length: 50m Skill: Starfighter Piloting Crew: 5 skeleton: 30 crew Passengers: 15 Cargo Capacity: 500 metric tons of ammo Consumables: 3 weeks Hyperdrive Multiplier: 2x Hyperdrive Backup: 5x Manuverability: 2D Space: 6 Atmosphere: Hull: 6D Shields: Sensors: Passive: 0/0 Scan: 40/1D Search: 80/1D Focus: 0/0 Weapons: 6 Blitz Cannons (12000 shells) Scale: Starfighter Fire Arc: Turrets Skill: starship gunnery Fire Control: 2D Space Range: 1-3/10/22 Atmosphere Range: 100-300/1km/2.2km Damage: 3D 2 Heavy Cannons (50 shells) Scale: Capital Fire Arc: Turrets Skill: starship gunnery Fire Control: 1D Space Range: 1-3/10/25 Atmosphere Range: 100-300/1km/2.5km Damage: 6D Interceptor Missiles Used to get in the way of enemy Scale: Starfighter fire. Only on newer ships Skill: Starship gunnery Stops physical weapons if Fire Control: 7D hit. (Proton Torpedoes) Space Range: 1/5 Damage: 1D Though this ship is heavily armed and armoured it is also fast and maneuverable. It's primary role is to destroy any ships that may try to attack the main cruisers and to keep the large ships from being hit by stray fire. A highly advanced rocket system has been installed into this ship. This was the first craft to try this system and it has proved highly successful. Though not much of an explosive punch it has a multiple warhead projectiles which get in the way of enemy fire.