By Alastair Brebner Combo Rifle Range: 3-30/100/300m Skill: Firearms Availability 2, X Cost: 4000+ Cr Barrel 1: Rapid Fire Rifle Fire rate: 2D6 bullets per shot Damage: 3D6+1D Ammo: 20 Barrel 2: Stun Grenade Launcher Damage: 8D stun Ammo: 6 shots Barrel 3: Mini Proton Torpedo Launcher Damage: 7D Ammo: 6 Shots Barrel 4: Light Repeating Blaster Damage: 6D Ammo: 250 Shots Description The Combo rifle consists of a four-barreled cylinder with a rifle grip and stock added. The rifle grip contains the trigger assembly this is rotated around the central body of the weapon, This brings the trigger in line with each of the four barrels to activate, that feature of the weapon. This allows the scale of the firepower used to match the threat. It takes one action to change to any of the four barrels. Produced by the empire for used by Penal troopers found in cell blocks of maximum-security jails.